Big and small, the hovers flowed around and over them. A shadow blotted out the light and she looked up to see a massive sky-train pass overhead, while a squadron of maintenance bugs, bubble-like domes with triangular wings, clung to the side of a tower.
A small, automated hover controlled by a city’s Maintenance AI, maintenance bugs (colloquially known as ‘bugs’) are equipped to handle the vast majority of a city’s repair works.
Built from a generic core, bugs are highly customisable and have a vast array of attachments, allowing them to be configured for any job, no matter how specialised. This customisation also allows for them to be reused and retasked, depending upon the Maintenance AI’s needs.